Devlogs
More minor additions & Bugs squashed
Updates / Additions Made:
- Added additional proficient weapon slots / rows to Main CS.
- Added a note to the instructions that the automation gives incorrect values, if an existing character beyond level 1 has a stat change that changes XP bonuses. Changes will need to be made to the XP to Level field manually from there on out.
- Added extra Weapon slots for the Fighter specific character sheet, as well as the Cleric, Paladin, Ranger, and Monk
- Added % chance that a character has Psionics
- Added Psionic abilities section to Character sheet with appropriate drop down selection
Bug Fixes:
- Fixed Elf Thief skill racial modifier that was pulling in -500% instead of -5%.
- Fixed bug that was improving AC after a charge for those with no DEX bonus.
- Fixed racial bonuses for Humans not pulling the right numbers for Thieves and Assassins abilities
- Added a note to the instructions that the automation gives incorrect values, if an existing character beyond level 1 has a stat change that changes XP bonuses. Changes will need to be made to the XP to Level field manually from there on out.
- Number of weapon proficiencies was previously earned a level to early (e.g. fighters get +1 at 4th level, not 3rd level).
- Fixed that Multi & Dual class MU & Illusionist were not getting INT bonuses for spells
- Fixed that Dual class Fighter/Paladin/Rangers were not getting % STR, or FTR class CON bonus