Posted November 27, 2025 by Synchro
The beta has already given its fruits finding some major issues including game not starting on certain platforms, and the game not saving when exiting via the small menu while landed. We’ve also taken the opportunity to significantly reduce the entire size of the game by using advanced image and audio codecs making the full game less than half the original side with no real side effects. There are also minor fixes to different aspects of the game.
Moving to lossy assets shrank the builds by 60-70% across the board compared to 0.13.0-beta.1:
| Build | Old size (beta.1) | New size (lossy) | Reduction |
|---|---|---|---|
| Windows 64-bit installer | 618.9 MiB | 223.9 MiB | -395.0 MiB (~64%) |
| macOS universal DMG | 623.2 MiB | 202.5 MiB | -420.7 MiB (~67%) |
| Linux 64-bit AppImage | 659.6 MiB | 262.5 MiB | -397.1 MiB (~60%) |
| Source archive | 550.2 MiB | 150.2 MiB | -400.0 MiB (~73%) |
If you notice visual artifacts or audio quality issues from the new lossy assets, please let us know (platform, location, and any steps to see/hear it help).
We don’t expect this to be the last beta, so, as always, please report any issues on
this tracker, and feel free to join our
Discord or Matrix chatrooms.
Find out more about them here!
You can download the latest build from our downloads page!
Remember that you have to opt-in to the beta with steam.
With the move to Rust and SDL3, Naev now only supports macOS 11+ (previously 10.13+) and
Windows 10+ (previously Windows 7+). We will keep a 0.12.x branch on Steam as the
last version supporting the older operating systems, and those older releases will remain
available on Codeberg and itch as well.