Devlogs
Mini Update: Trap Spawning Integration + Hotfix
- Required Update: VS221_GhostHunters_Core.js ( v1.0.3) or Download the Demo setup.
What's new:
- Controller Input Fix: Locked character movement (WASD/Gamepad) while the Quick Menu is open to prevent accidental walking.
- Trap Integration: Seamless compatibility with VS221_EasySpawnEventMZ for placing traps via Common Events.
- New Parameter:
EnableQuickMenu
- New Plugin Command:
SetQuickMenu.Allows you to turn the Quick Menu ON or OFF during gameplay
Tutorial:
- How to create a placeable Trap (using Quick Menu):
- Create an Item (e.g., "Fire Talisman") and add
<MenuListUse> to the Note box.
- Link the Item to a Common Event.
- In the Common Event, add the Plugin Command: VS221_EasySpawnEventMZ ➔ SpawnAtPlayer.
- Set Position to
feet.