Devlogs
Easy Update
Posted May 17, 2017 by Orsailius
#Balance #Fixes #Intro
Quick update to the game to fix some minor issues and do some balancing.
- The intro now gives the player a Common Axe at the start
- Intro rocks now move instead of disappearing, making the exit path clearer
- Can no longer 'spam' intro to get reward without redoing the quest
- Fixed some of the pathing issues in the intro
- Intro dialog time reduced to 4 seconds
- Readjusted enemy hp and damage; more at the start but scales better
- Substantially easier to level now. This will let you experience the content faster
- Runs now spawn less enemies at lower levels. This ranges from 25 at level 0, to 75 at level 100
- Drop rate increased from 1 in 20 to 1 in 13 chance of an enemy dropping an item
- Goblins now have -25 slash resistance up from -50
- The Gauntlet now spawns about 3 bosses per Gauntlet Level
- The game's default theme is now correct and no longer shades of grey