Posted November 26, 2025 by N8GameStudio
Just a couple things:
-Changed the goblin attack so he does it twice in a row, he also moves a bit faster when attacking.
-Made the skeleton move a bit faster when attacking, he now has a much wider slash attack than before/in comparison to the goblin.
-The ghost now has an AoE move he alternates randomly between, where a warning sprite gets drawn under your feet then explodes after a bit. You can't block it but it's pretty easy to dodge right now.
Hopefully this made the enemies feel a bit less repetitive/more distinct, I still would like to have more attack types for all the different enemies but I'm limited by what the sprites are and I guess my imagination haha.