Posted November 24, 2025 by Swifty
- Majority of today, I worked on and finished my game "Pixel Velocity" for the Mini Jam 198: Speed, so I will not get mucu done today.
- Created a mercy variable in PlayerStats global script.
- Added code that checks if who the player ate was a murderer, which later will end the game, but for now just prints: "end game."
- When the murderer kills a villager, lowers mercy by 5.
- When the player kills anyone, lowers mercy by 10.
- Created a UI scene with a VBoxContainer that holds a Mercy progress bar and a Health progress bar, positioned in the top left.
- Created MainMenu scene with a title and two buttons--Start and Quit, although Start does nothing currently, as I still need
to create the intro scene.
- Created Intro scene with 7 panels. Currently it changes to main scene, but I need to make a How to Play scene to change it to
that first.
- Added another VBoxContainer in the UI scene that holds a MainMenu and Quit button in the top right.
- ERROR: At least I think this will be a error. Due to the use of global variables and such, I think if the player goes to the
main menu from in-game, when they press start in that main menu, problems like mercy, health, and maybe a few other stuff
could be messed up. Writing this as note to make sure I write necessary code in ready function when main scene opens.
- Started making the basics of the how_to_play scene by adding in the text that will be displayed, and the different sprites
that will be animated.