Posted November 24, 2025 by Swifty
- Drew custom map with blocks as reference to where house's will go, the map without those references
(both maps have the roads as well), a well, stick_teepee, formal tent, house1, and house2 textures.
- Imported player textures and created player node.
- Wrote player script for movement and animation for movement, currently idle is playing monster_down animation.
- Added camera to player with zoom of 4.
- Decided against a map image, and rather use tiles.
- Made map_tiles to create the map, using the map references I previously created.
- Created full map layout (without buildings) with BaseMap and Trails tilemaps.
- Created House1, House2, Teepee, and Tent individual scenes to make it easier when adding them to the full map.
- Struggled hard to get Patrol Guard patrolling and chase working using the navigation and path nodes,
but couldn't quite figure it out.