Devlogs
Update 0.5.8 - Multi-window, real-time updates & monitor select!
Note: Remember that you have to download each update manually. GameTranslate does not currently have any auto-update support. From 0.5.8 and forward, you will now be notified if you are not running the latest version of the app!
Multi-window solution
Real-time configuration updates
Monitor selection
To follow the development at a more detailed level & be able to quickly get in touch with me, join GameTranslate's Discord server
I've also forgotten to update that GameTranslate now has its own website at https://gametranslate.app. It is pretty barebones, but it's always a start. Feedback welcome! :)
Changelog
- Added multi-window solution (limited to 3 at a time for performance reasons)
- Added real-time updates from configuration straight into the tool (hopefully you'll be able to change the settings from inside the tool itself in the next update..!)
- Added the ability to select secondary monitors when using Desktop mode
- Apply language swap, romanization, pause, oneshot, close window etcetera only to a specific window if hovered, else apply to all windows
- Make scroll/arrow navigation still work for tooltip with clickthrough enabled
- Fix 'show failed text capture' from not appearing if enabled
- Increased resize grab size for Automatic window
- Attached mode can now work on and across all monitors for all three Desktop/Attached mode Screenshot APIs
- Fixed Chinese-Traditional internal model to route to the correct language code (user could not launch without Chinese-Simplified downloaded, and even user had it downloaded, would use Chinese-Simplified instead)
- Make shutdown process of already running Desktop window less error prone
- Make shutdown process of Desktop window non-blocking
- Add utilities to make bug squashing for the main app easier
- Fixed null error related to 'Game config' button
- 'Attempt text centering' is now named 'Centre text' and will always horizontally centre text you capture
- Made it possible to add messages to 'tooltip/status container' from the backend server
- Future full releases of GameTranslate will now notify users who have an older version installed
- Normalized line-height for all fonts during runtime, resulting in paragraphs looking a lot more like the text you actually captured
- Translated text should no longer ever pop out of their OCR'd area as long as the font scale is 1.0 or less while using 'Automatic font size' mode
- Fixed shift + scroll downscaling of font to not let it go past a legible font size
- Fixed a bug that made Internal models like 'English - Greek (modern) not visually be shown as selected
- Set base font size to one single size of 30 to lower RAM usage to avoid crashes for low-end PCs (and actually improve the quality of smaller text..)
- High contrast can now be disabled even with Comic mode turned on
- Fixed error that falsely reported model as not removed when it no longer existed
If you're happy with the updates you're receiving and wish to support me, please consider giving a small donation at buymeacoffee.com/gametranslate
Thank you! ❤