Devlogs
SuperTiled2Unity Version 1.9.0
Posted November 30, 2019 by Seanba
Version 1.9.0 Changelog
Fixed
- Imported map no longer breaks Prefab instance overrides (Issue #113)
- Unity's CompositeCollider2D has been a source of issues and has now been replaced with a PolygonCollider2D (for polygons) and EdgeCollider2D instances (for outlines)
- Removing the CompositeCollider2D dependency has significantly reduced the number of child objects that are created during import
- Collision positions are now fixed for collider objects in a Tile Layer that are under a Group Layer when imported with Custom Axis Sorting mode
Changed
- TMX file importer upgraded to version 21 (forcing re-import)
- Collider gizmo only draws outer edges of polygons colliders now