Devlogs
Update #21 - Gameplay Balance & Bug Fixes
Posted November 23, 2025 by emagnetic
#update
Hey everyone,
Gameplay Balance Adjustments
- Spawning speed now scales more noticeably with game difficulty.
- Freeze gun now requires recharging before it can be used again.
- Number of flying craft bombs adjusted depending on selected Game Mode.
Bug Fixes
- Improved enemy-kill counter logic with a second pass of fixes.
- Resolved calculation issues caused by interactions between Chem Gun, Freeze Gun and Annihilator stats.
If you notice anything odd with weapon balance or kill counts, please let me know - feedback is really helpful.
– emagnetic