Posted November 22, 2025 by N8GameStudio
-Fixed a bug where you could open the gate without having the key (oops, forgot to change that after testing stuff)
-Made it so the bgm resets when you change the all volume button as well
-Made it so two heart pickups will spawn at two other locations the key could've been at; I'm working on adding in more generic roguelike pickups now, so one of those hearts will be a chest that gives up a random end of floor powerup, as long as it's not one that's maxed (just the defenses for now).
-I'm also going to add in a stat display to the pause screen soon too, since I think that'd be helpful to see what your current stats are after picking stuff up.