Posted November 28, 2019 by Brent Jones - Antares Games
#New Demo
It's been a while, but I've been hard at work improving the demo design, in addition to the overall completion of the game (almost complete!).
Added many new art assets, animations, puzzles and effects, including a different area that the previous demo didn't have.
I ended up removing the house section from the demo, as I didn't think it represented the game's "strange" atmosphere that I'm going for. Indeed, there are strange parts of the house, but because the pacing of the game is rather slow, I want to show the players upfront what they can expect from the game. Time is precious.
I also adjusted/modified the very beginning of the game by sprinkling bits of strange scripted events which occur by interacting with the wounded villager. This also provides more context for what's happening in the game. In addition, I decided to remove the story panels.