Posted November 27, 2019 by Commodore Shawn
It's been awhile since the last devlog, I got a little distracted...
I've more or less finalized the list of remaining features for the end of the 3.0 beta. Once those are wrapped up the beta will end, and Bronze Age 3.0 will go into general release. That's far from the end, however, as there is a lot more work to be done before I consider Bronze Age to be complete.
In total the remaining list for the beta is:
You can see the full details on the "TODO For 3.0" list on the Trello Board.
My last update was all about combat, and that has been partially implemented. Currently all combat is auto-resolved, without the planned tactical combat elements. Tactical combat is still planned, but it's currently slated for 3.2. I fell that the current auto-resolve system works well enough, and that it would be better to release 3.0 sooner than wait for tactical combat.
Instead of tactical combat I've spent the time working on refining, tweaking, and reworking pretty much every other area of the game.
The list of things I've done is a little overwhelming, but some highlights are:
All in all, 3.0 is feeling really solid and I'm looking forward to sharing it with you all. I expect that to happen sometime in January.
Thank you for your patience.