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20 Seconds To Oblivion 1.0.1 PATCH

20 Seconds To Oblivion
A browser game made in HTML5

Hey everyone! In the newest update to 20 Seconds To Oblivion, I made some necessary changes that are quite impactful on the user experience:

- Enemy spawns after death: Previously, if the player died by colliding with an enemy ship, rock, or missile, the spawner kept running and enemies would continue to flood the screen. I've centralized the death handling so that all spawners stop correctly and existing enemies/hazards are cleared when the player goes down. Now, no matter how you die, the game resets cleanly.

  • - Audio Errors: The player would be able to adjust the various sliders in the options menu, but the game would not save these changes and instead restore the audio to the original volume. This is now fixed, and players are able to adjust the volume accordingly! 
  • Thank you, guys, so much for your support and I hope to make necessary adjustments as I go. Have a blessed day! :)
  • Files

    • 20SecondsToOblivion1.0.1.zip 82 MB
      20 hours ago
    • 20SecondsToOblivion1.0.1.exe 90 MB
      20 hours ago
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