Posted November 19, 2025 by Stuyk
Changelog
+ Added air strafing
+ Fixed shotgun jump timing
+ Made bunny hopping more forgiving / responsive
+ Removed the rising wave to allow for more time on the map
+ Added on ground dashing (Shift)
+ Added food pickups (Yum!)
+ Added destructable crates
+ Added Melee Attack (Q)
+ Added new floating skull enemy
+ Changed shotgun pickup ammo model
+ Added better particles for barrels, crates, explosions, etc.
+ Fixed navmesh issue with Docks Map (Default Map)
+ Restyled the entire Docks Map