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Devlogs

Demo Update v.0.1.13 - “Walls, Rerolls, and 28 Songs of Chaos”

Torch of Shadows
A downloadable game

Highlights

  • Elites behave. Their skills no longer spawn outside the arena; everything spawns inside walls like a law-abiding void creature.
  • Reroll is in. Don’t like your upgrade options? Reroll right there in-run.
  • Rarity is in. In-game upgrades now have rarity tiers with tuned weights—especially for Attack Power and Attack Speed.

Performance (a.k.a. the Big Chill)

  • Ward Totem optimized; no more stutters when it lands.
  • Corruption Trail / Radiant Trail refactored; heavy moments are smooth.
  • Separation logic tuned for large crowds; CPU bonfires extinguished.

Audio & Music

  • The run music was a lullaby. So we added ~28 dynamic tracks that rotate every run, plus 11 menu tracks that shuffle outside runs. Every session sounds fresh.

UX & Quality of Life

  • Dash cooldown display bug after “cooldown down” effects—fixed.
  • Reroll keyboard & gamepad placeholders—added, so you always know the inputs.
  • “Having a bug? Reset the game” button—added for quick recoveries.
  • ESC after win/lose now returns you cleanly (no more accidental pause tries).
  • Critical hits got a shiny icon. Crunch meets clarity. Next updates will have critical hit chance and damage.
  • Flask count is now 3. Also, Flask Cooldown Reduction was removed to keep resource timing crisp.
  • Disclaimer & Ancient Bestiary open/close skip bugs—fixed.

Systems & Rewards

  • Boss & Elite rewards: 2x XP and refreshed drop tables. Risk up, reward up.
  • Main Upgrade early unlocks are now achievement-gated (earn it, keep it).
  • Main Upgrade costs are higher; economy pacing is cleaner.
  • Per-level scaling: previous +2% felt stingy, so we moved to +4% for better early-mid momentum—tempered by the new rarity weights to avoid late-game overflow.

Language & Text

  • Percentage (%) formatting standardized across languages.
  • In-game tooltips now update properly when you switch language.
  • German pass completed. Umlauts are happy.

Lore & Collection

  • Ancient Book/Bestiary added: enemies show as GIFs in-game; when new entries unlock, you’ll see a “Bestiary updated” toast on the right side. Knowledge is power (and cosmetics).
  • itch.io demo is now live. Another doorway to the temple—mind the gravity.

TL;DR Patch Notes (one breath)

  • Bugfix: Elites spawn inside walls
  • Upgrade screen animations
  • Reroll added
  • Rarity added (AP/AS weights tuned)
  • Ward Totem perf
  • Corruption/Radiant Trail perf
  • Separation perf
  • Dash CD UI fix
  • Reroll & gamepad placeholders
  • “Reset game” button
  • ESC exits end screens properly
  • Crit icon
  • Flask = 3, Flask CD reduction removed
  • Boss/Elite = 2× XP + new drops
  • Main Upgrade early unlocks via achievements
  • Main Upgrade costs increased
  • Per-level scaling to +4% with rarity balancing
  • % formatting standardized
  • Tooltips refresh on language change
  • German localization pass
  • Bestiary with GIFs + update toast
  • itch.io demo live

That’s the batch! Try a few runs, abuse the reroll (responsibly), and tell us how the new music mix and rarity curve feel in the wild.

Guard the light. Bend the shadow. 

Files

  • Torch of Shadows.zip 844 MB
    6 days ago
Download Torch of Shadows
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