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Changelog open_demo_web.0.2.4.20251117

February Demo
A browser game made in HTML5

New Features

  • Added more new visual assets into the game, including backgrounds and special tiles.
  • February can now dash twice and grab. Grabbing a target is now necessary to perform a combo.
  • February no longer has health. She does not take damage.
  • The player can see February's stamina and Dashes remaining in the HUD.
  • If February falls off a world, she will respawn
    • in the last place she touched ground in the tutorial
    • at the beginning of the world in an adventure
  • Tutorial level fully rebuilt to teach the player February's new abilities.

Changed Features

  • Upgraded to Godot 4.5.1 
  • Replaced both upgrades in the shop.
  • Demo version caps the number of worlds in an adventure to 3.
  • Worlds are now much longer to reflect the abilities February has access to.
  • Rebuilt input system. Inputs are no longer hardcoded in scripts.
  • Removed controller support, as a consequence of the above feature. This will be readded soon.
  • The game now refers to cached data for use in the game instead of recalculating it on launch every time.
  • Rebuilt the player's character and physics parameters.
  • Streamlined tutorial to make the player's experience more linear and forgiving.
  • Updated keybinds for the combo to require the player to repress a direction button to trigger the next step in the combo. 
  • Increased size of detector for coins, so that the player doesn't need to directly touch them any more. 
  • [Bugfix] The worldline is visible during the countdown as the world starts, even if February is out of range to see it.
  • [Bugfix] When the dialogue closes by the player pressing submit, the dialogue close sound and dialogue next sound play at the same time.

Known Issues

  • Visual bug: the new line of text automatically appears, with the remaining appear animation as the previous line when the player rushes through dialogue.
  • Visual bug: more/less of the world is visible at higher/lower selected resolutions in the settings menu.
  • Gameplay bug: Character movement stutters when running back and forth near the portal.
  • Gameplay bug: Dashes are queued during death and respawn. February immediately dashes when respawning if the player attempted to dash while dead.
  • [Web version only] Hardware acceleration causes audio issues. 
  • [Web version only] When displayed on really high screen resolution, the game camera zooms out really far.
  • [Web version only] Screen resolution settings are difficult to navigate due to embedding on the webpage. The game also doesn't detect exiting full screen mode via the Esc key.

Files

  • FebruaryDemoWeb.zip 49 MB
    32 days ago