Posted November 17, 2025 by Eligel1A
#Update and Bugfixes #Godot Engine
I created a code where the high score is saved, unlike before when only the last round's score was recorded.
Projectiles no longer despawn incorrectly. The bug has been fixed.
I hope I’ve fixed this bug now. Let me know if it still doesn’t work!
If you have any suggestions for features I should add to my game, feel free to leave them in the comments!