Posted November 25, 2019 by Another RPG Enthusiast
SOAK
and FLAT_REGEN
variables in StoryInit. You will need to remake any Actor objects for earlier saves to be compatible with this update.regenHP
: Runs flat and proportional regeneration simultaneously.getElement
: Allows you to specify whether you are getting the flat or porportional elemental affinity. You may also leave the second argument blank to get the raw object.addMod
and removeMod
now include support for an additional argument specifying whether the mod should be applied to flat or proportional.clone
and toJSON
. This should correct a bug with unequipping stacked accessories negating the mods from all accessories.party menu.twee
file for easier reference. The previous file has been renamed to Widgets (Misc)
and contains widgets for status pane displays.