Posted November 25, 2019 by Rink Wilbrink
#Tool #Unity #Optimisation
Hello again,
In this update I improved runtime performance and ram usage,
I also made an extra version of the Tool with a Debug mode, With the debug mode you can Log the paths in the Unity console if you encounter a lot of problems with this, you can enable the button to display the paths in the Window tab under the button where you open the Easy Scripts Window.
I also optimised the tool with Garbage collection, local variables will be set to null to safe on memory and improve performance for the Garbage collector.