Posted November 15, 2025 by cbgamedev
#cbgamedev #unreal engine #unreal engine 5 #UE5 #Level Optimise Tool #unreal engine Tool #tool #optimise #level Optimize tool #level optimise #level optimize #optimize #game development #bugs #bug #gamedev
Unreal Engine 5.7 just left preview and fully released, so I’ve gone ahead and updated my Level Optimise Tool to support that new engine version. I ported the tool over, gave it a bunch of testing; fixing a couple of specific issues that popped up when running it inside 5.7.
If you already own Level Optimise, you now get access to the updated 5.7 build alongside the existing versions for earlier Unreal Engine releases. So the tool is now compatible with the following Unreal Engine versions:
Level Optimise is a level-focused tool that scans your Unreal Engine 5 levels for potential bugs and optimisation opportunities across every actor in your scene.
Why might you find it useful? Well…
Manually checking every actor in your level for optimisation issues and bugs is time-consuming, like searching for needles in a haystack.
Level Optimise helps you quickly and effortlessly find those needles in the haystack, via 93 targeted searches covering both performance and bug detection:
Quickly Identify Issues like:
Also checkout the short overview video to see it in action:
Hope you find the tool useful!
Cheers,
James