Posted November 15, 2025 by Timothy Graham
#update
Hey folks, well it's been an amazing 24 hours since publishing this little experimental game. It has been very well received and I'm grateful for the feedback so far - it's very encouraging.
I've just published a new build of the game, which has some heavy optimisations to address issues some players experienced with lag, especially on Windows machines. I hope that is solves them!
I've also done some polishing on the UI front. The title screen is less cluttered, as I am concerned that some players may be negatively affected by the glitchy/flashing effects. They are now gone, and the title screen is much cleaner. The story and image selection screen is now a bit nicer, with a little demon pixel art sprite that I drew and shaded using the Pixel Art Stylizer tool that I released earlier this week. A few tweaks to the gameplay UI as well, just to get the log UI and mini map to fit better.
I hope that you enjoy it and thanks for playing! There will be many updates in the coming days and weeks - please stay tuned.
Regards,
Tim