Devlogs
Issues fixed- Week 5
- Created code for a sell zone for when the player collects crops, they can travel to the village and sell them
- There was and issue where money was disappearing because it was connected to the player, and took a bit to figure out.
- Finished the code for the inventory and everything saves and is displayed onto both the money and inventory capacity UIs.
- Money depletes when money is spent, money goes up selling in the village and the crops do the same.
- Crops can no longer be collected if the inventory reaches max capacity ,and in this case it's 10.