Posted November 25, 2025 by Troublegum
This new build includes a prototype/demo version of the boss enemy, which has a new mechanic.
The new mechanic is a rotating set of moves preformed by the enemy characters, indicated by a neat little arrow and set of icons on the enemy UI.
The first boss "abomination" has a rotation of 3 moves;
While these values may be unfair in it's current state there is room to grow for how it functions with other enemies.