Devlogs
[Devlog #1]Unity asset update – improved colliders & LOD, new environment props
Posted November 13, 2025 by EmaceArt
#medieval #slavic #witcher #forest #trees #meadows #town #building #kingdom #village #slavica
New Big Update!
- Performed a general asset overhaul – improved mesh geometry, prefab structure, and hierarchy.
- Added missing colliders, and replaced simplified colliders with convex and more accurate versions.
- Fixed and optimized LOD systems on selected models.
- Added new nature/environment-type objects.
- Updated the demo scene, including newly added and improved elements.
- Improved object color balance – adjusted saturation and hue in textures.
- Added URP support – converted URP-compatible materials are included in the package.
- Removed an unnecessary script that promoted other assets.
- Package created in Unity 2021.3.43f1.
Note: This asset should be installed in the Unity on Standard Render Pipeline. URP-compatible materials are provided in a separate folder within the package.