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Dead World Heroes - DevLog#7 - Trigger areas

Dead World Heroes
A downloadable game for Android

"Mission" almost complete! I spent a lot of time implementing the trigger area into unity. It was not the trigger itself that was in question, but the cinematic dialogue. In addition, the basics of the task system have been completed, so there is still a little work to do with the top right mission display. What makes me feel good is that this reworked version is much more fluid than it was before.


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https://www.facebook.com/groups/deadw...

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https://twitter.com/DeadWorldHeroes
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https://craftsmangames.itch.io/dead-w...

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https://www.patreon.com/DeadWorldHeroes

Your comments are very welcome!

Files

  • DeadWorldHeroes-EarlyAccess.apk 74 MB
    Sep 27, 2019
  • DeadWorldHeroes-Wallpapers.zip 1.1 MB
    Sep 29, 2019
  • Ticket_For_Full_Version_PC_and_Android_with_Full_Access.jpg 259 kB
    Sep 29, 2019
  • Ticket_For_Full_Version_PC_and_Android.jpg 244 kB
    Sep 29, 2019
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