itch.io is community of indie game creators and players

Devlogs

The improvement of readability

Oh, the French!
A browser game made in HTML5

As this was my first game made in Twine, I didn’t know that hidden code in a passage still shifted the text down. This made for awkward text jumping when transitioning from one passage to another. I had noticed this of course, but too late, after I had created most of it. I thought it wouldn’t matter, but in reality I was just lazy.

On my podcast, I literally just talked about how games that make things easier to understand are more enjoyable. In the example, I talk about how narrative increases fluency, but it also applies to something like text jumping around. If it’s confusing or annoying, players won’t bother!

Thanks to reddit user u/apeloverage who helped me discover this javascript line that removes all breaks from every passage: Config.passages.nobr = true;

The bitter side effect was that I needed to go through every passage and manually insert
everywhere.

Still, the game is better for it, so thank you apeloverage!

Files

  • Oh, The French! 999 kB
    5 days ago
Leave a comment