Devlogs
Dernoball.0.4.0 - Animations, Stability, and a Functioning EXE
Posted November 21, 2025 by Hojonny
#Major Update #football #math
Thank you to those who recently downloaded and let me know this was failing to launch pretty regularly! I have since FIXED THIS ISSUE so it should work as a standalone .exe on just about any Windows machine!
FEATURES
- game works now lol
- user can now spend HEAT before they have unlocked any special play types
- new animations sprinkled throughout!
- did a whole pass and made it all.toUpper() so you don't need to use caps lock if that's not your thing!
- whole new tutorial because the current one was confusing people
- alert added to let user know when they have enough heat to spend on something!
- new HEAT readouts explain how you got/lost HEAT
- simplified play readouts for clarity
- clarified SHOP readout
- new functions for ResultOfPlay readouts!
- updated end of game printouts
- BALANCE METER is more responsive and actually mostly works!
- adjusted CPU OFFENSE readouts to be slower/easier to read
FIXES
- fixed the animation routines!
- adjusted the defense/announcers to call out user a little sooner
- sped up text speed for certain menus
- changed HINTS menu to be more helpful
- added arrow to display which way on field you're travelling
- punt animation no longer crashes program!
- added protections for lower heat values so user can build more effectively
- game no longer crashes when user uses incorrect syntax (mostly!)
- clamped boosts to 0
- bug where you could type any amount of HEAT but it would say "you can't afford that" but still apply the heat lol
- errant >= changed to >
- forgot to translate a string to an int which was crashing the math!
- renamed SPEND to SHOP and only show option when user can afford to buy something
- animations should draw correctly in place now
- SACKS now have appropriate announce lines
- tendency checker needed fixing, oops!
- various issues with the TRICK PLAY and PLAY ACTION maths
- TRICK HEAT METER now displays correctly
- you can now properly spend HEAT on PLAY ACTION plays
- coin flip is now a 50% chance instead of a 33% chance OOPS
- you can now spend HEAT on TRICK PLAYS
FINDINGS
- playtesting - it's important! Thank you in particular to Colin who has surfaced many bugs for me to squash
- something I thought was so hard (packaging an exe for all of Windows) was easier than expected!
- once I figure out this weird issue with the HEAT math I can really get cooking!
- somewhere along the lines I broke most of the cheats so gotta fix those