Posted November 10, 2025 by Pale Opossum
#devlog #horror #simulation #update #demo
Hello, everyone!
I would like to thank everyone who decided to check out my game, even in this rather early state.
As of November 2025, Restless Rites has been in the making for over a year and, still, the game has only recently reached a state in which its core gameplay loop is now playable. Now, one of the biggest challenges I’m currently facing is to balance the game in various aspects: from the speed at which things happen, to how many things can happen and how these things can impact your gameplay.
So, if you’d like to help make Restless Rites a better game, please share your thoughts on the Feedback Form, which can now be accessed through the Demo’s Main Menu (or here, if you’d like a shortcut).
Also: if you’re looking to create any kind of content regarding the game, you can now access the Official Press Kit. There, you’ll find game logos, backgrounds, screenshots, and even some cool 3D renders for the player character and some entities (some which aren’t implemented in the game right now, so… spoilers?)
Lastly, here’s a changelog for the latest update:
Menu
Bugs
Tutorial
Environment
Balancing
Entities