Posted November 09, 2025 by moxystudios
DroneWars v0.1.10 — ink-on-paper vibes, smoother lines.
This build leans into the hand-drawn aesthetic: a new paper background now wraps the entire UI, pairing nicely with the freshly imported Tintin typeface for a more bookish, characterful feel. On the field, battalions get cleaner rendering with proper alpha, added antialiasing, and a subtle “pen wobble” to outlines. We also tidied up arrow colours and refactored the arrow renderer for reliability.
Commanding feels snappier and clearer.
A handful of UX edge cases around movement got buttoned up: cancelling moves, final focus after issuing a command, and deselecting during waypoint drags now behave as you’d expect. We also highlight which pixels are traversable, making route planning more readable at a glance.
Performance controls arrive.
There’s a new framerate control in the Performance panel, plus groundwork for future frame-rate tuning. Tweak it to match your machine or browser and keep the ink flowing smoothly.