Posted November 08, 2025 by crackshot
KEY BINDINGS : ( mapped via commonui and input actions, not displayed via hud,options widgets still in development)
Default bindings are as followed;
W,A,S,D (cardinal movement regardless of orientation)
MOUSE rotates character and aim's via offset, Hold RMB for screen rotation. LMB Fire
R = Reload
T = Bandage/Medikit (missing animation)
G = Toss grenade
SPACEBAR = Jump
SHIFT = Sprint
CTRL = Crouch ( CAPSLOCK = Toggle hold/toggle crouch )
Q = Quick switch between primary/sidearm (1, 2 switches primary,sidearm)
E = Interact / Pickup
ALT = Roll (must be moving)
P = Pause
Alternative Roll (Crouch + Spacebar while moving)
This build uses FSR4 - Shader Model 5 - FXAA
Usefull Commands
` enables console
r.FidelityFX.FSR4.QualityMode (0 native , 1 Quality , 2 Balanced, 3 Performance)
r.AntiAliasingMethod = "1" (FXAA, other options None, TAA, TSR, MSAA)
stat UNIT (for showing gpu stats)
stat FPS (shows fps/msec)
This build includes SM5 dx11,dx12 and vulkan shaders.
to switch RHI you can create a shortcut to the .exe and edit properties and add the switch after the target "filename.exe" -switch
eg. ("../installdir/neodeath.exe" -vulkan)
save and run the game via shortcut.
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