Posted November 07, 2025 by meapps
#2D #Clicker #Exploration #Idle #Incremental #Minimalist #prestige #resource-management #Singleplayer #upgrades
I’m hard at work on the next update, bringing improvements across the board.
Feature: Worker Research System UI (Feature Complete)
Added 8 new workers fully integrated into the Technology Research Center with a dedicated Worker Research tab.
Research Center now has 2 tabs when pressing T:
Technologies: original 8 technologies (unchanged)
Worker Research: 9 research nodes used to unlock workers
Worker Research nodes by tier:
Tier 1: Geological Analysis (Geologist), Terrain Mapping (Surveyor)
Tier 2: Archaeological Excavation (Archaeologist), Quantum Conversion (Quantum Analyst), Plasma Harnessing (Plasma Engineer)
Tier 3: Void Extraction (Void Miner), Temporal Manipulation (Temporal Technician), Singularity Theory (Singularity Keeper)
Research cards now show:
Status (Completed / Researching / Available / Locked)
Depth requirements and research duration
Prerequisites with completion tracking
Resource costs (all 7 types) with affordability color-coding
Start Research button with full validation
Progress tracking:
Live progress bar with time remaining for the current research
Stats for workers researched (X/9) and overall completion percentage