Posted November 19, 2019 by Cheropie
Today I created the core gameplay loop for the game which included:
Prototyping the several generators you're tasked to defend
Prototyping enemies, enemy spawners and their respective behaviors
A system for shooting, reloading, damaging enemies, ammo, weapon properties (will later be able to upgrade)
A system that determines when a wave of enemies spawns and handles wave begin and end events
Being able to repair generators that have been damaged by enemies
I also got carried away and created three wormholes that take you to three separate off-world locations where you'll later go to buy upgrades. I currently have the Moon, Mars and Europa (moon of Jupiter).
Fun day!