Posted November 07, 2025 by vishi221
Required Update: VS221_FogOfWarVisionMZ (1.0.1)
What’s new:
Added new LightStyle parameter (Smooth / Pixel).
Pixel mode reveals fog tile-by-tile with hard edges, perfect for retro maps.
Smooth mode keeps the soft gradient look.
No gameplay changes, just a visual style toggle.
Fix: SetEventView 0 0 ( Radius = 0, this event is disabled as a vision source )