Devlogs
1.0.1 Patch
✨ New ✨
- Added new mud tiles in Grass tileset.
- Added a T-shaped intersection in Fences.
🔧 Fixes 🔧
- Tilled_Ground tileset now has fewer tiles but with better connectivity for ease in coding.
- Removed a redundant barrel that didn’t fit in the 16x16 grid.
- Fixed animations facing the wrong way in Tool>Animations.
- Adjusted Dark Table position to match the other tables.
- Fixed Walls_And_Floors to fit the 16x16 grid.
- Fixed Crates to fit the 16x16 grid.
💬 Misc. 💬
- Changed file structure to have the Aseprite format files in “Aseprite” folder, with the PNGs now in “Assets” folder.
- Moved Animals and Enemies to a new “Mobs” folder.
- Moved Tools and Weapons to a new “Equipment” folder.