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Update on Vscroller; where I'm at

VScroller
A downloadable game for Windows

(This is a copy-and paste from my most recent FA journal, so not all of this is relevant here)


Hi! I just wanted to write this out real quick for a bit of transparency on my end (also don't panic, just to clarify off rip I'm not stopping Vscroller, I'm actually writing this to explain that I'm getting back to working on it)

Long story short the last update happened directly before the whole itch.io scandal, which left me understandably very burnt for a while (also I'd prefer not to get into a discussion about it, because It already stresses me out to begin with.) I also slowly got, like, really un-structured with comms since then, often doing 3 to 4 different ones at once in constant succession, and haven't had any time to work on Vscroller at all regardless. This also means that I've been delaying actually setting up the Patreon because I want to make sure that I'm not running it entirely off of commissioned animations and such, which feels weird to me.

I want to make an effort to sort of clean things up and get back on track, so I'm making a battle plan to tackle that. Firstly, I'm temporarily closing new comms so that I can finish everything in my current queue, and then switch to a slots system to balance between comms and personal work (Also if you're talking with me about getting one already but don't actually have something set, or have like a future reserved one, you can ignore this, I'm still planning on getting those done first). Once I'm through with the majority of it, I'm going to get started on some larger animations so I have some wips and stuff to go off of for the starting the Patreon, and then once the first one is done do animation polls. I'm also going to be getting back to working on Vscroller more actively, starting now with concept art and music even if I don't have a lot of time to work on larger assets or coding.

Thank you for your support, as well as your understanding!


EDIT: Oh, also I totally forgot, but I AM probably going to end up doing some slots for VScroller enemies. They'll be relegated to the sandbox, but I'm hoping to expand that into more of it's own thing.

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