Posted November 06, 2025 by AdamElHani
Adam here! For my first proper devlog, I'll be covering the basics of how movement and combat will work in MJX.
Combat will be centered around knockback and a Smash Bros.-style damage system. As characters take damage, the level of knockback they receive from attacks increases.
We have also implemented both a double jump and directional attacks. Attacks can be made straight up, down, left, and right as well as diagonally.
That's all I have for now, stay tuned for more updates!