Posted November 18, 2019 by droqen
it's frustrating: as i playing this i find myself thinking about all the ways this could be more engaging, all the progression loops and feedback systems and things that would make me want to stick around longer, playing this miningesque puzzle game. but do i want to do any of these things?
i'm trying to figure out which of these instincts are gross and which i actually want to explore and for what reasons.
my earlier writings on resisting the "more engaging" elements: gamified play - droqen was here