Posted November 05, 2025 by MagnesiumNinja
#update #devlog #v0_8_3
The second layer of Curses has been implemented!
This update also brings a number of assorted quality of life and battle improvements.
Every Memory that gives Block or defensive statuses now ticks before DoTs do.
Seagull's Duality now truly inverts every status, even those whose opposites can't be gained in any other way.
Enemy AOE indicators have been redrawn to be more readable.
Chronomancer enemies no longer act on the enemy turn.
Certain bosses will now summon adds when they've taken enough damage.
There's not really a theme to this update, because behind the scenes I've been focused on writing.
More story content is coming soon!
Rather than re-format the changelog for Itch, I'll just link the Steam changelog here for details: https://steamcommunity.com/games/3608900/announcements/detail/605297930836902008