Posted November 17, 2019 by fungifurball
Exercise 3.3: Interaction Patterns
Exercise 3.4: Objectives
Exercise 3.5: Procedures for Blackjack
Starting action: bet
Progression of action: deal card
Special action: hit/double/split
Resolving actions: show down
Exercise 10.8: Symmetrical versus Asymmetrical
Asymmetrical, because we are having two players playing agains one player and they also have different abilities
I learned a lot about the team structure in this week’s reading. I was always wondering how the producer team interacts with the developer team and now I think I have a general idea of who is in charge of what. I’m also considering which position I want to take in the future if I can join a developer team. Currently I think game designer and level designer are the two I want to take so I would like to focus more on these two directions in future projects.