Posted November 04, 2025 by 444B
#pico8 #learning #beginner
To play todays version of the game, just click here for the lastest version
Life is very uncertain, yet we need to make decisions every day. It is amazing that we get out of bed at all considering how many unknowns exist but really, for the most part we go along with not so many problems because we either know our routines or we have others alongside us to help or they have gone ahead and we know the way is clear. This is likely how we have survived for as long as we have been on this planet.
For the last few days I have been doing this game development challenge and it is bringing to the surface some issues I need to address in regards to surviving. We all want to be safe, secure and comfortable and it is a perfectly normal thing to want but this severely limits us from exploring outside of what we know or requiring someone else to have done it first in order to show us.
I am beginning to realize there are obstacles to just making a game, even one as simple as “pong” or “snake” on a platform as simple as Pico-08 and you cant just do what everyone else does. One of those obstacles is that as a beginner, you dont even know what you dont know
In order to resolve that, I have been following some tutorials on youtube for the last few days and I feel that I have a grasp of the pico-8 platform, at least enough to start my own thing.
I think that the time is coming closer for me to pick my own game idea and stop following these tutorials.
I have an idea. Its a game called “Escape from Tutorial Hell” and it is themed like a platformer (think of mario brothers. Jumping on platforms).
Ill keep the scope really minimal for the time being, so just a figure walking on the ground. Tomorrow we will add ledges, gravity, jumping, objectives, etc. I am realizing how rare a skill it is to be genuinely creative. That Godly act of creating something from nothing,
Ok, I think I have found just the thing to help me evolve and grow in the right direction, wihtout having these training wheels that make me feel like I am making progress but not actually doing anything. There is a .p8 file that comes in the demos called “collide” that demonstrates some of the ways to detect walls, perform animations
Well, thats it for now. Tomorrow, no more preperations. I will set myself some goals. I want to have the chracter be able to collide with walls and optionally, be able to pick stuff up. Seeya then!