Posted November 04, 2025 by David Turner The Artist
Notes I wrote down but forgot to post to itch.
Player unsure what enemy was gonna target which character suggested
Flourish should not be a menu button
Old finial fantasy Percentage of being attacked by enemy is higher on first slot Then decreases in lower
Maybe percentage of getting attacked.
Playtester said UI looks like a mobile game.
there needs to be a way to Backtrack your actions before selecting final character actions make an undo button art