Devlogs
A small update
So, yeah: LOD Reloaded will be pushed to alpha again.
Because of the many bugs that i was made aware of, and the lack of basic features and contents, I decided it was best for the world to see LOD Reloaded as an alpha project, and not a BETA.
What was fixed:
- The editor bug in which sometimes the blocks won't appear or render (1/2 way done)
- The campaign/custom level menu navigation arrow messing up because the code for both is the same now is fixed by properly adding an if else function.
- Many parts of UI have been fixed too.
- Fixed Readability issues
- Fixed Broken BGMs and SFXs
- Fixed custom level titles not displaying correctly because of a data corruption
What's new:
- The whole game have a new Windows Vista Aero look into it.
- New longer Campaign system.
- Campaign levels list will have a unique look.
- New Death blocks and Attempts system
- New Switch system
- Old levels from Tap!Dash (Formerly known as Legend Of Dash 2) are ported to this game
- A text-based level editor option
Files
LegendOfDash Alpha.zip 4.6 MB
LegendOfDash-Lite.sb3 3.6 MB
LegendOfDash Alpha.html 7.5 MB