Posted November 04, 2025 by The Workshop Geek
You will have to see it in game but those new graphics come with a ton a cool stuff that I'm quite excited about :
- It's aligned with the player graphics
- They deform as they move, making them both visually more interesting and easier to process
- And for free with this they have the same ripple animation when they stop as the player
- They have a much better impact animation (the color spread, which I call hit animation is still there)
- They leave particles behind
- They are generally bigger expect for the first enemies.
- No more bright outlines. I originally added this to make them easier to spot, but I think that we are fine without it, and just the glowing eyes look better
Aside from that I fixed a bug where the first enemies could go off screen if you didn't killed them and ruin the adaptive spawn rate.
I hope you'll like it as much as I do :)