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I reworked the enemy graphics

Particulitix
A downloadable game

You will have to see it in game but those new graphics come with a ton a cool stuff that I'm quite excited about :

- It's aligned with the player graphics

- They deform as they move, making them both visually more interesting and easier to process

- And for free with this they have the same ripple animation when they stop as the player

- They have a much  better impact animation (the color spread, which I call hit animation is still there)

- They leave particles behind

- They are generally bigger expect for the first enemies. 

- No more bright outlines. I originally added this to make them easier to spot, but I think that we are fine without it, and just the glowing eyes look better


Aside from that I fixed a bug where the first enemies could go off screen if you didn't killed them and ruin the adaptive spawn rate.


I hope you'll like it as much as I do :)

Files

  • particulitis-winX64.zip 62 MB
    4 days ago
  • particulitis-linuxX64.zip 65 MB
    4 days ago
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