Posted November 03, 2025 by RonanCTUD
The core gameplay loop of brewing, serving and customer interaction are now all functional and in a playable state. Players are now able to grab ingredients from the shelf and either drag or drop them into the mixer, players will then have to manually serve the product and get a reaction based on the order. This gameplay loop represents what the final gameplay flow would look like.
Originally the idea was to have a game with multiple ingredients to serve and deep gameplay mechanics, but as development progressed we scaled down on our future ideas and focusing on creating the main loop and mechanics. When we have the simple mix and serve concept fully functional, improving and expanding the game will be added.
Physics and Collisions:
Visual Clarity:
Recipe Feedback:
Product Serving: