Devlogs
v1.0.0.6
Posted November 16, 2019 by 1StepCloser
#City Builder #Cuty Builder #Civiization #Sim #Strategy #Civ Builder #Town #rts #management #manage
ExpandCiv (In Development)
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V1.0.0.6
- Lowered enemy strength by a factor of 2
- Increased time before enemies begin to spawn
- Lowered wall tier stone costs
- Added a quest bar to display top quests for each category
- Added the ability to hide/show the hud bar and quest bar
- Addressed the appearance of trees over water
- Addressed water well mechanics
- Added professions to the player database page with their current mastery levels
- Increased drop amounts for certain resources (wood, rock granite, metals, etc)
- Added more drop variety to enemies when they are defeated
- Buildings can now be placed as building sites when the game is paused
- Display pop ups (object info) will now show even if the game is paused
- Added mineral deposits for the different tier stones needed to tier up structures and items
- Increased hp of mineral deposits which will provide more resources and a more thorough mining experience for miners
- Moved quest markers to a more visible area so players can see quest status more clearly
- Added more gear drops on the start of a new civilization for a more diversity in starting strategies
- Added more rewards in each quest, a good amount of the quests now provides 3 rewards
- Removed Character Visibility section from the tutorial as I plan to replace it for another, more useful function.