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v4: "The Big Bumbling Update" Changelog

The Bee Holder v4
A downloadable mod

New Features:

-NEW WEAPON: Missile Battery (Slot 4) - shoots 3 rockets in quick succession that deal splash damage, fires an incendiary payload with altfire. Found in SSG/Plasma spawns.
-NEW WEAPON: Temporarily replaces the zapper via a new powerup. It's only for a short time. But what if...?
-Bee Boxes will spawn alongside powerups. They can contain a useful powerup that lasts a short duration, or a Taser Module. Maybe more surprises await...
-Auxiliary power readout has been replaced by a visual bar on the statusbar
-Added armor pickup sound
-Added a help screen!
-New menu fonts, by Jimmy!
-New animated sprites for bee larvae.
-Improved sprites for armor pickups
-Added more weapon sounds
-Added quit messages
-Added something yellow
-Bee Larvae cheer when you rescue them!
-Updated item replacements to be included in Heretic!

Changes/Fixes:

-Ammo capacities changed
-Powered stinger damage increased to 220-360 (in steps of 20), increased from 240
-Picking up Taser Module refills Zapper ammo and Auxiliary power
-Shield Taser now gives armor on hit
-Fixed Tomed Zapper firing sound persisting when switching weapons
-Vulcan has the highest autoswitch priority, followed by Scatter
-Vulcan vertical spread removed
-Fixed Vulcan giving more than one power per shot
-Powered Vulcan damage increased slightly
-Powered Vulcan consumes 4 ammo per 3 shots
-Powered Vulcan altfire consumes 3 ammo per shot, reduced from from 5
-Scatter Primary reworked - now fires a spread of seven non-bouncing projectiles
-Scatter primary fire rate is now 2 tics slower, matching its altfire
-Visual differences added to normal and mini scatter bolts
-Powered Scatter altfire shoots three projectiles, reduced from 4
-Powered Scatter altfire consumes 3 ammo, increased from 2
-Changed Smart Grenade lifetime to approx. 40 seconds, increased from around 28 seconds
-Changed Smart Grenade activation range to 160 map units, increased from 128
-Powered Rocket no longer fires a trail of explosions towards the player
-Powered Rocket trails explode early if they hit a wall
-Powered Rocket trail lifetime extended by 5 tics
-Powered Rocket actors force radius damage
-Plasma has been moved to Slot 5
-Plasma altfire damage increased greatly, spread increased
-Plasma altfire hitscans also deal forced radius damage
-Plasma pushes you backwards upon firing
-Rescued Larvae won't be picked up if you are already at 200 health
-Fixed some projectiles not adhering to moving floors
-Infinite ammo now correctly affects all weapons and altfires

Files

  • lm-BeeHolder_v4.wad 2.4 MB
    36 days ago
Download The Bee Holder v4
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