Devlogs
Minor Update: Bugfixes and QoL 2025
- Added a small bar at top of worker info to provide an overview of stats
- Fixed goblins crashing the game in the Pit and Player Settlement
- Resource nodes can now be clicked to view their resources and requirements.
- Player has a non-lethal subdue move for softening up in order to recruit. It cost 1AP to use, so for a player with 2AP they should be able to recruit one enemy per battle (provided RNG is kind). Player characters should start with 2AP unless you are on Hard difficulty.
- Fixed a crash caused by selecting the player when socialising.
- Scrolling in menus should no longer zoom the map.
- Object placement now highlights objects that are either blocking placement (Yellow) or will be deleted (Red)