Devlogs
Art Team Devlog - Sprint 5, Week 1
Posted November 04, 2025 by Nivos
- Set Dressing boss level
- Adding walls, floors, and structural aspects
Callum
- Added broken pipes and steam VFX to area
- Minor light adjustments
- Added some nastiness to the Echo Lure pick-up area
- Added Post-Process to Sewer area
Annastachia
I added Post Processing into my area and worked on some UI.
UI changes include
- Main menu
- Pause Menu
- Scrolling ending credits
I also started working on some things for the itch page which I also started implementing some of the art into the menus where they fit.
Aalani
* Finished the lighting in sewer level (barracks are now done)
*Need to finish up the walls and assets for Boss level
Kylar
- Set Dressing for Boss Level
- Worked on Building and Building Interior
- Added Walls, Floors, and other large assets.