Devlogs
version 0.9.2 (skipped 0.9.1: OOPS)
- Added new content:
- Towns and Locations:
- Town Golard - Port town after reviewing a new request by the guild clerk in Reddoc. Will be taken on a trade ship from Spoar.
- Town Haul - The town right before the Arena, new equipment and items will be available in the town.
- The Arena - Incomplete, will be updated for content future content patch.
- Dungeon Phelk Tower - Your journey will bring you to a den of shifty looking people to stop the traffickers.
- Enemies and Balance:
- Enemies have yet again gone through balancing adjustments. This time the player shouldnt feel too overwhelmed by them.
- Players will now find random skill scroll drops from enemies and given to you by specific NPCs.
- Gold and EXP values altered, lower overall EXP but greater Gold drops.
- Drop rates adjusted (No Im not writing them out).
- Ian in Reddoc will hand the player skills after completing his request and leveling up afterwards:
- Blitz - Damage is increased determined by the characters STR and DEF stats.
- Bombtoss - A early low level skill that provides fire damage and fire elemental attack for physical characters.
- Immolate - A skill that stacks on a dot while also giving the player a berserk-like status. You will not be able to stack Immolate with Berserk.
- Bullseye - Skill that when it lands will always be a critical hit.
- Aleister in Golard is another such NPC that the players will be that will give them skills.
- Magicbal - A non-elemental single target attack.
- Meditate - Single target buff that boosts INT for the battle, cannot be stacked.
- Iceshard - Level 2 Ice magic, single target.
- If you're wondering about the boards in Seeker's Guild and randomly through the world. Will be used as a source for side-quests. Future content will be added that will give quests.